NANOGAM: Game Kosakata Kelautan Berbasis Augmented Reality Menggunakan Integrated MDLC-UCD

Authors

  • Alfian Nurlifa Universitas PGRI Ronggolawe
  • Ulfa Yuliasari Universitas PGRI Ronggolawe
  • Rista Dwi Permata Universitas PGRI Ronggolawe

DOI:

https://doi.org/10.30736/jti.v11i02.1716

Keywords:

Augmented Reality, Anak Usia Dini, Game Edukatif, MDLC-UCD, User Testing

Abstract

Pengembangan aplikasi Augmented Reality (AR) untuk anak usia dini perlu memperhatikan aspek teknis sekaligus karakteristik pengguna. Penelitian ini bertujuan mengembangkan NANOGAM sebagai game kosakata kelautan berbasis AR menggunakan pendekatan Integrated Multimedia Development Life Cycle dan User-Centered Design (MDLC-UCD). MDLC digunakan sebagai alur utama pengembangan, sedangkan UCD disisipkan pada fase concept, design, assembly, dan testing. NANOGAM dikembangkan sebagai aplikasi Android berbasis marker-based AR dengan fitur utama berupa pemindaian marker, visualisasi objek kelautan dalam bentuk 3D, audio pronunciation, puzzle game bertingkat, dan navigasi sederhana. Evaluasi dilakukan melalui Black Box Testing, task completion, dan System Usability Scale (SUS). Pengujian melibatkan 30 anak usia 4-7 tahun dari tiga lembaga pendidikan anak usia dini di Kabupaten Tuban. Hasil pengujian fungsional menunjukkan bahwa semua fitur utama berjalan sesuai skenario. Hasil user testing menunjukkan tingkat keberhasilan task completion rata-rata per lembaga 88,75%, 92,50%, dan 93,75%, sedangkan  rata-rata skor SUS sebesar 81,93 masuk dalam kategori Excellent. Penelitian ini menunjukkan bahwa NANOGAM dapat berfungsi sesuai yang dirancang dan memiliki usability yang baik berdasarkan hasil pengujian terbatas pada anak usia dini.

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Published

2026-10-20

How to Cite

Nurlifa, A., Yuliasari, U., & Permata, R. D. (2026). NANOGAM: Game Kosakata Kelautan Berbasis Augmented Reality Menggunakan Integrated MDLC-UCD. Joutica, 11(02), 229–240. https://doi.org/10.30736/jti.v11i02.1716

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